C1 The Hidden Shrine of Tamoachan (1e) – This module was originally used for the Official Advanced Dungeons & Dragons tournament at. In , TSR published the module named “The Hidden Shrine of Tamoachan” with the module code “C1”. It was written by Harold Johnson. From the publisher: “This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins ’79, and is the first in another new.
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Of all of the PnP’s I have played from the vault this one really captured that feel.
AD & D 1st Edition C1 The Hidden Shrine of Tamoachan TSR 9032
ART – It’s ridiculous, it’s 70’s, it’s lovely. Hidden Shirne does this, with all sorts of neat room descriptions. Originally printed for the Origins International Game Expo the module was made available to the general public in Second, I don’t disagree that the Hidden Shrine can be modded into a less railroady adventure.
White Dwarf Issue tue – Apr For those who don’t, save your [money] and make your own shrine. It was a very standard PNP conversion. As Jeremy has mentioned above, it’s a Competition module and, therefore, railroad by nature.
The Hidden Shrine of Tamoachan – Wikipedia
A separate booklet of artwork was included in the module, containing illustrations of what the player characters would see in specific encounters,  including work by Otus, Jeff DeeGreg FlemingDavid S. Although the map and rules are detailed, they are also confusing. This is basically a straight dungeon crawl with lots of traps and a few puzzles.
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Will anything I do, or you do hold up in 33 years? Better just say, slip in combat on a ‘1’ or ‘2’ hit roll unless Dex is over AdvAb Journey to Whitehawk Mountain.
Submitted by Migrate Wizard on Keep on the Borderlands NWN2 edition. Personally I really enjoy easily raised vampire in a hidden tomb which no PC running from poison gas will ever find! All in all a fun few hours. You will be able to play the whole module solo, but there are one or two rooms that require a particular mix of classes to be fully explored. Bambra said it would appeal more to gamers who like mental challenges and problem solving.
The first version published for sale to the general public in was titled The Hidden Shrine of Tamoachan and bore the module code C1. Create new account Request new password. I would suggest that Tamoachan may be perhaps the pinnacle of TSR’s line of modules and one, if not the, gold standard of a module. Add tags Tags separate by space: Reference sheets contain a combat matrix for the three characters included, and a monster index with the statistics of all the creatures in the shrine.
Curse of the Wailing Death Prelude. Home Recent Additions Welcome Wiki. Hidden Shrine suffers from this, as the dungeon is eminently explorable but creates incentives not to explore or interact and instead to push through as hard as possible.
The monsters do the same – there is no point having a history and personality to zhrine monster that attacks remorselessly, give me a statline and a basic description if the thing is just an obstacle.
Going somewhere different | C1: The Hidden Shrine of Tamoachan | RPGGeek
But at the time, it was actually a fairly popular thing, at least among nerds. Views Read Edit View history. An adventuring group becomes lost and stumbles onto the hidden shrine of Tamoachan which is part of an ancient ruined city. If one character can not solve a particular puzzle another may be able to.
The Keep of Shadowfell and Thunderspire Labrynth. Greyhawk modules Greyhawk locations.
Demonheart – Chapter I. This module is meant to stand on its own, and includes areas on the map where Dungeon masters may add their own levels. For those DMs who have trouble designing their own dungeons, I say buy it.
Since the writer wants interaction with the puzzles, they need to be set as choke points, and since the things are really hard to think up and write out the temptation is to push the players from one to the next without opportunity for avoiding them.
It is literally a product ahead of its time. Wake taomachan the Ravager Dark Sun Online: I can only say, try it, you might like it. This page was last edited on 6 Januaryat I get the purpose of Shrine, and its ilk, but I still think the module has problems. Gnarley Bones July 19, at 2: The illustrations are accurate and add an extra dimension to the adventure.