Fantasy Wargaming has 37 ratings and 6 reviews. Ned said: This is an artifact from the early days of role-playing. The authors are British students who p. I’ve written quite a bit about Fantasy Wargaming, a book that was written by a circle of gamers in and around Cambridge University under the. Results 1 – 30 of 37 Fantasy Wargaming: The Highest Level of All by Bruce Galloway and a great selection of related books, art and collectibles available now at.
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This site uses Akismet to reduce spam. Accumulate enough mana and you may be eligible for promotion. So these are decent, fairly simple medieval wargaming rules and that is all. Open Preview See a Problem? The vast majority of commercially available wargames rules now follow WRG basing, which is a good thing. The effects of some poisons are given but you need to read between the lines to determine if there is any saving throw the chapter on GMing seems to recommend allowing saves when asked.
Unfortunately, the authors cop out a bit here, deciding to ignore the Alexandrian romances because they are set in buce wrong time and place for FW and the Carolingian romances because Charlemagne and his paladins have too varied a literature to summarize!!! Dan Clore rated it it was amazing Mar 17, It is neither divine nor diabolic, not wholly of earth or ethereal plane, and most importantly not human.
But then I am a collector of role-playing games. We introduced a whole street filled with dwarves, simply so that we could have a statue placed qargaming one end which was of Snow White. Any resemblance between that and most of rural England was purely in our twisted minds.
Lacking any kind of editorial control, the cast of thousands just spiraled completely out of control. I take it Muslim Cabalists are really practicing some Islamic esoterica but similar in all respects to Cabalists.
Lastly religious XP is explained. Every clue was shoehorned into one of half a dozen or more theories involving aliens from Mars, giant green lizards, the hollow earth, the wargamimg realm, psychic powers and lots and lots of different conspiracy theories.
This book is sitting unread on a lot of shelves and in a lot of used book stores, thanks to having been pushed by book brucw back when not many rpg books were widely pressed so I’m hoping more people will give it at least a skim. Remember the evocativeness of the world it alluded to. Never actually played it but hoiked some of its ‘world’ concepts into my own. You might appeal to a saint, for example, and the saint may or may not grant the appeal, and if he or she does, they may need to ask an archangel, or the Virgin Mary, or more likely God himself to perform a miracle.
Fantasy Wargaming by Bruce Galloway (1982, Hardcover)
XP is also gained by accumulating and spending mana, which again is going to need a lot of record keeping. Return to Book Page.
I still find a lot of inspiration in that book, though. He also did the cover painting. There are four sections: Wrgaming made working with each group easier, but we had a great deal of trouble in keeping them in synch. I just assumed it was from the earliest days of the hobby circa based on the content, the format no box!
It was the first stand-alone one in the department and two of us had built it ourselves, from a kit. The rest of chapter seven covers all the remaining rules: As a result, our second and final game was a country house murder.
Fractalbat A lair for gaming, sci-fi, comics, and other geekish pursuits. There is a lot of good eargaming on the medieval era, feudalism, warfare, and such.
It had a great historical basis and a firm understanding of occult lore from the Middle Ages. I feel confident that I will never, ever sell my copy of this book I have the original hardcover. Looked through it a few times, but never really did anything with it. There’s some good info in there about life in the Middle Ages. Bruce and the others were fairly confident, perhaps simply because they understood the system better.
Wizards, Witches, and Peasant mages use this fantazy. Ruby rated it it was ok May 21, I intend to beginning reading FW on my breaks at work, and taking notes, which will be the basis for a series of posts here, giving an overview of the book and some analysis of the rules.
Plus I pillaged mine from a used book store and the cover dust jacket! Newer Post Older Post Home. I was sorry to see it discarded after one abortive run; it had fantastic potential, but was far too clever gallowqy literary for any discernible market at the time. The items covered pretty much confirm that the setting is really England. Witches use the frenzied dance, Cabalists use study and meditation, etc.
Bruce Galloway’s Fantasy Wargaming | Swords & Dorkery
I can only presume that gaming was still enough of a fad in that someone thought it’d be a good idea to offer this bizarre book for sale. Evidently it wargaminh as a scenario involving mysterious goings-on in a village and the PCs all had secret motivations… it sounds a bit like a Braunstein or even a How to how a murder type game, but there are no details and I do not think it fanasy ever really published.
The examples given include:. The authors admit that they had a lot of trouble fitting the bizarre and alien features of Celtic myth into brucd system, but they feel it is very doable and offer a lot of ideas. They Might Be Gazebos! Which reminds me — the three attributes in stanard Microlite seem too limited. Anyway any mage may also become a Witch by joining a coven and damning their souls. You are commenting using your Twitter account.
Then a run-down of the Ethereal host is given in more detail, with a similar descriptive galkoway to the one for Christianity and demonology.